How can digital technologies help us to think more creatively about making radical histories from below? This talk considers the use of immersive ‘real world’ digital tools, not only in the reconstruction of radical pasts, but in challenging the conservatism of the ‘authoritative voice’ in mainstream ‘top-down’ history. Historically-based games with open-ended outcomes, it is suggested, invite audiences to think more critically about the ways in which evidence might be pieced together in the making of an informed argument.
Choose your own adventure: digital play and history from below
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